[configuration] entry_symbol = "luaAPI_library_init" compatibility_minimum = 4.2 [libraries] linux.x86_64.debug = "bin/libluaapi.linux.template_debug.x86_64.so" linux.x86_64.release = "bin/libluaapi.linux.template_release.x86_64.so" linux.x86_32.debug = "bin/libluaapi.linux.template_debug.x86_32.so" linux.x86_32.release = "bin/libluaapi.linux.template_release.x86_32.so" windows.x86_64.debug = "bin/libluaapi.windows.template_debug.x86_64.dll" windows.x86_64.release = "bin/libluaapi.windows.template_release.x86_64.dll" windows.x86_32.debug = "bin/libluaapi.windows.template_debug.x86_32.dll" windows.x86_32.release = "bin/libluaapi.windows.template_release.x86_32.dll" android.debug.x86_64 = "bin/libluaapi.android.template_debug.x86_64.so" android.release.x86_64 = "bin/libluaapi.android.template_release.x86_64.so" android.debug.arm64 = "bin/libluaapi.android.template_debug.arm64.so" android.release.arm64 = "bin/libluaapi.android.template_release.arm64.so" macos.debug = "bin/libluaapi.macos.template_debug.universal.dylib" macos.release = "bin/libluaapi.macos.template_release.universal.dylib" ios.debug.arm64 = "bin/libluaapi.ios.template_debug.arm64.dylib" ios.release.arm64 = "bin/libluaapi.ios.template_release.arm64.dylib" ios.debug.simulator = "bin/libluaapi.ios.template_debug.universal.simulator.dylib" ios.release.simulator = "bin/libluaapi.ios.template_release.universal.simulator.dylib"