set plr velocity to 0 when denying move event
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This commit is contained in:
pietru 2025-01-05 13:06:07 +01:00
parent 89c36a92a6
commit 860f6d42d2

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@ -47,6 +47,7 @@ public class PlayerPositionMixin {
Vector3 new_pos = player.getPosition().cpy().sub(position); Vector3 new_pos = player.getPosition().cpy().sub(position);
player.getEntity().velocity.set(0,0,0); player.getEntity().velocity.set(0,0,0);
player.getEntity().onceVelocity.set(0,0,0);
PlayerPositionPacket plr_packet = new PlayerPositionPacket(player); PlayerPositionPacket plr_packet = new PlayerPositionPacket(player);
plr_packet.position.add(new_pos); plr_packet.position.add(new_pos);