diff --git a/Plot-System.md b/Plot-System.md index 958e155..78c282f 100644 --- a/Plot-System.md +++ b/Plot-System.md @@ -13,6 +13,7 @@ Zones can have parent, if zone has defined parent zone it will take permissions Regions priority defines which zone is more important. \ Zones are first sorted based on which area has bigger priority, and after that based on which has smaller size. +### Area config file Area json file can contain: - `enabled` - is area enabled, turned on - default true. - `protect` - is area protected from deletion and etc - default false. @@ -35,4 +36,13 @@ Area json file can contain: - `pvp` - can players damage players, turned on - default false. - `pve` - can players be damaged by enemies, turned on - default true. -- `laser_damage` - can lasers damage players, turned on - default true. \ No newline at end of file +- `laser_damage` - can lasers damage players, turned on - default true. + +Those options are ones that are available at moment of writing this wiki page. + +### Area Player Perms +Player Area Perm file needs to have `player_id` value which is unique player identifier, each area should have example player perms generated. +Player Area Perm file can also have `type` defined, setting it to `owner` makes somebody owner of that area giving them permissions to modify other people permissions inside area. + +> **Note** +> Even throu example player perms might generate with all perms, only ones that will work at this point in time are `place`, `break`, `interact`, `laser` and `enter`. \ No newline at end of file