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No commits in common. "c55c1d3563551517197760b24c48e657abd3c6d0" and "5d1d653ada799e57d995b80b1ee2776569d5cbec" have entirely different histories.
c55c1d3563
...
5d1d653ada
13 changed files with 0 additions and 1775 deletions
32
MicRecord.gd
32
MicRecord.gd
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@ -11,13 +11,6 @@ var format := AudioStreamWAV.FORMAT_16_BITS # This is the default format on rec
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var noise_max_lvl := 2000000#10000000
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func _ready() -> void:
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%TTS_Voices.clear()
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var i = 0
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for vc in DisplayServer.tts_get_voices():
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%TTS_Voices.add_item(vc["language"]+" "+vc["name"])
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%TTS_Voices.set_item_metadata(i,vc)
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i+=1
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var idx := AudioServer.get_bus_index("Record")
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effect = AudioServer.get_bus_effect(idx, 2)
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%Controls.visible=false
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@ -39,16 +32,6 @@ func save_words():
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fl.close()
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func _process(delta: float) -> void:
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if tts_mode:
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if %WordList.item_count<tts_spoken:
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run_swap_code(1)
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_on_tts_mode_pressed()
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return
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if !DisplayServer.tts_is_speaking():
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await run_swap_code(1)
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tts_spoken+=1
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DisplayServer.tts_speak(last_item_text,%TTS_Voices.get_item_metadata(%TTS_Voices.selected)["id"])
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return
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auto_timer_t+=delta
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if auto_timer and auto_timer_t>=auto_timer_val:
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auto_timer_t=0
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@ -65,8 +48,6 @@ var auto_timer := false
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var auto_timer_val := 1.0
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var auto_timer_t := 0.0
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func _on_auto_switch_pressed() -> void:
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if tts_mode:
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return
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auto_timer_val = %Time.value
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auto_timer_t=0
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auto_timer=!auto_timer
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@ -75,19 +56,6 @@ func _on_auto_switch_pressed() -> void:
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else:
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%AutoSwitch.text="Start Timer"
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var tts_mode := false
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var tts_spoken := 0
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func _on_tts_mode_pressed() -> void:
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if auto_timer:
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_on_auto_switch_pressed()
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tts_mode=!tts_mode
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tts_spoken=0
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if tts_mode:
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%TTSMode.text="Stop TTS"
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_on_record_button_pressed()
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else:
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%TTSMode.text="Start TTS"
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func run_swap_code(dir):
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if effect.is_recording_active():
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@ -228,20 +228,6 @@ step = 0.25
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value = 1.0
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ticks_on_borders = true
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[node name="HBoxContainer4" type="HBoxContainer" parent="TabContainer/Record/HBoxContainer3/Controls"]
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layout_mode = 2
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alignment = 1
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[node name="TTSMode" type="Button" parent="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer4"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Start TTS"
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[node name="TTS_Voices" type="OptionButton" parent="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer4"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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[node name="HSeparator2" type="HSeparator" parent="TabContainer/Record/HBoxContainer3/Controls"]
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self_modulate = Color(1, 1, 1, 0)
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custom_minimum_size = Vector2(0, 40)
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@ -330,7 +316,6 @@ placeholder_text = "Text to read load worlds"
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[connection signal="pressed" from="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer/SaveButton" to="." method="_on_save_button_pressed"]
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[connection signal="pressed" from="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer/OpenUserFolderButton" to="." method="_on_open_user_folder_button_pressed"]
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[connection signal="pressed" from="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer3/AutoSwitch" to="." method="_on_auto_switch_pressed"]
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[connection signal="pressed" from="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer4/TTSMode" to="." method="_on_tts_mode_pressed"]
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[connection signal="pressed" from="TabContainer/Record/HBoxContainer3/Controls/HBoxContainer2/DeleteButton" to="." method="_on_delete_button_pressed"]
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[connection signal="pressed" from="TabContainer/PlanText/HBoxContainer2/PlayTextBTN" to="." method="_on_play_text_btn_pressed"]
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[connection signal="pressed" from="TabContainer/PlanText/HBoxContainer2/AddWordsBTN" to="." method="_on_add_words_btn_pressed"]
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@ -1,92 +0,0 @@
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[gd_scene load_steps=4 format=3 uid="uid://dw3yneckugr7i"]
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[ext_resource type="Script" uid="uid://srkgrxnfaw0o" path="res://addons/ai_voices/GenerateDialog.cs" id="1_u4t6r"]
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[sub_resource type="SystemFont" id="SystemFont_u4t6r"]
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font_weight = 800
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[sub_resource type="LabelSettings" id="LabelSettings_0yynb"]
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font = SubResource("SystemFont_u4t6r")
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font_size = 20
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[node name="AIVoicesMenu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MainContainer" type="VBoxContainer" parent="."]
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layout_mode = 0
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offset_right = 424.0
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offset_bottom = 185.0
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[node name="LabelSettings" type="Label" parent="MainContainer"]
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layout_mode = 2
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text = "Settings:"
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label_settings = SubResource("LabelSettings_0yynb")
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[node name="VoiceContainer" type="HBoxContainer" parent="MainContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="MainContainer/VoiceContainer"]
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layout_mode = 2
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text = "Voice:"
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[node name="voice" type="OptionButton" parent="MainContainer/VoiceContainer"]
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layout_mode = 2
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item_count = 1
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popup/item_0/text = "Default"
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popup/item_0/id = 0
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[node name="LangContainer" type="HBoxContainer" parent="MainContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="MainContainer/LangContainer"]
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layout_mode = 2
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text = "Lang:"
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[node name="lang" type="OptionButton" parent="MainContainer/LangContainer"]
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layout_mode = 2
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item_count = 5
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popup/item_0/text = "en"
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popup/item_0/id = 0
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popup/item_1/text = "fr"
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popup/item_1/id = 1
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popup/item_2/text = "es"
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popup/item_2/id = 2
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popup/item_3/text = "it"
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popup/item_3/id = 3
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popup/item_4/text = "de"
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popup/item_4/id = 4
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[node name="Label" type="Label" parent="MainContainer"]
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layout_mode = 2
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text = "Text to generate:"
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[node name="DialogToGenerate" type="TextEdit" parent="MainContainer"]
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custom_minimum_size = Vector2(0, 80)
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layout_mode = 2
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placeholder_text = "Lorem ipsum"
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scroll_smooth = true
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scroll_fit_content_height = true
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caret_type = 1
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[node name="GenerateButton" type="Button" parent="MainContainer"]
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layout_mode = 2
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text = "Generate wav file"
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script = ExtResource("1_u4t6r")
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[node name="HSeparator" type="HSeparator" parent="MainContainer"]
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layout_mode = 2
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[node name="LinkButton" type="LinkButton" parent="MainContainer"]
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layout_mode = 2
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text = "AllTalk_TTS repos"
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uri = "https://github.com/erew123/alltalk_tts"
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[node name="LinkButton2" type="LinkButton" parent="MainContainer"]
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layout_mode = 2
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text = "How to install AllTalk?"
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uri = "https://www.anthony-cardinale.fr/_public/unity-tools/AITools/AllTalk_Installation.pdf"
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File diff suppressed because it is too large
Load diff
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@ -1 +0,0 @@
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uid://srkgrxnfaw0o
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@ -1,23 +0,0 @@
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#if TOOLS
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using Godot;
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using System;
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[Tool]
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public partial class Voices : EditorPlugin
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{
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Control dock;
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public override void _EnterTree()
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{
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dock = (Control)GD.Load<PackedScene>("addons/ai_voices/Dock_aivoices.tscn").Instantiate();
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AddControlToDock(DockSlot.LeftUl, dock);
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}
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public override void _ExitTree()
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{
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RemoveControlFromDocks(dock);
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dock.Free();
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}
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}
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#endif
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@ -1 +0,0 @@
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uid://dbb78cttweipf
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Binary file not shown.
Before Width: | Height: | Size: 504 B |
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://m8qmkaxyajs3"
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path="res://.godot/imported/icon-aivoices.png-758b658cfba7c130942d59a689d24696.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/ai_voices/icon-aivoices.png"
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dest_files=["res://.godot/imported/icon-aivoices.png-758b658cfba7c130942d59a689d24696.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,7 +0,0 @@
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[plugin]
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name="AI Voices"
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description=""
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author="Anthony Cardinale"
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version="1.0"
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script="Voices.cs"
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@ -21,7 +21,6 @@ config/icon="res://icon.webp"
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[audio]
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general/text_to_speech=true
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driver/enable_input=true
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enable_audio_input=true
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@ -1,4 +0,0 @@
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extends Node
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func _ready():
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print("Hello world with no .UID files!")
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21
test.tscn
21
test.tscn
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@ -1,21 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://b71653f53iyqe"]
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[sub_resource type="GDScript" id="GDScript_unn25"]
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script/source = "extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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var scripts_dir = \"res://scripts/\"
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for file in DirAccess.get_files_at(scripts_dir):
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if file.ends_with(\".gd.txt\"):
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var node = Node.new()
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var script = GDScript.new()
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script.source_code=FileAccess.get_file_as_string(scripts_dir+file)
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script.reload()
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node.set_script(script)
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add_child(node)
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"
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[node name="Node" type="Node"]
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script = SubResource("GDScript_unn25")
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